How to simplify the use of Chromebooks, Laptops & Desktop PC’s



#1 Make the keyboard and mouse easier to use for younger students


• Place a thumbnail size sticker on the Enter key


• Place a thumbnail size sticker on the “left mouse” button in the exact location a student should place their right index fingertip


#2 Reduce the number of shortcuts on the desktop

• Create a Folder called “Other Files & Folders”; move little used desktop icons in to this folder.

Recommended Desktop Shortcuts and Folders:

Recycle Bin

Shortcut: Google Chrome

Shortcut: Online Resource Center (ORC)

Folder: Other Files and Folders

Shortcut: Advanced System Care

FREE Virus Protection (The low-cost version provides more features and faster speeds)



#3 Use the FREE "Online Resource Center"

with all the links need to integrate the use of 21st Century, online, FREE programs:


Google Lessons: Easy to use template style projects for Slides, Docs, and Sheets


Keyboarding: Use Cup Stacking for Kindergarten. Set up free accounts for 1st-8th grade. Use StoryMaker and Word Clouds for simple, "no login" word processing.


Cyber Safety: The Cyber Safety page provides access to Cyber Safety Pledges and age appropriate videos.


STEM: The STEM page provides links to coding tutorials for K-8.  Enrichment Websites: Best sites for Math, Science, Social Studies and Language.


Curriculum Enrichment: Language, Math, Social Studies and Science


Click here for 5 simple steps to take to EASILY use G Suite for Education with Kindergarten - 2nd Grade

You may also be interested in these guides:



  • K3-K5 Early Learning Guide: Younger students are the most challenging to work with in the lab situation. Follow these steps to help your younger students become independent users of technology.


  • G Suite for Education: The main tools we use for 1st through 8th grade students are the applications included in the G Suite for Education. This suite was formerly referred to as Google Apps for Education or GAFE. We have guides for Docs, Slides, Sheets, Classroom, Sites, and more.


  • The primary tool students will use to learn and develop proper keyboarding skills is Students login to and the program tracks their progress. By setting individual classes and typing lessons, teachers are easily able to track student programs with multiple reports.


  • Animoto: The primary site students will use to learn and develop movie making skills. Students learn to create movies that include text, images, videos, and music.


  • Scratch: The initial program that students use to learn programing. Scratch uses the same Blockly programming that students are introduced to on


  • TinkerCAD: The initial program that students use to learn Computer-Aided Design (CAD). TinkerCAD provides a free way to expose students to similar tools used in Project Lead the Way.

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